Chapters
Town centre levels
The town centre is the city’s clock. Its level decides which age you are in, which buildings you can have, how high they can go and how far the city can spread.

Select the town centre and tap Upgrade to see what the next level needs. Every requirement turns green when it is met.
The requirements use the same building slots in every city. Where the table says Faith building, Benin builds an Olokun shrine and Kano a mosque; in the present day either a church or a mosque counts.
New ages begin at levels 4, 7, 10 and 13. Eras II and III end at level 12.
| Level | Age | Needs | Costs | Takes |
|---|---|---|---|---|
| 2 | First | Homes at level 1 Farm at level 1 | 320 Materials, 190 Food, 130 Wealth | 1 min |
| 3 | First | 2 × Homes at level 2 Farm at level 2 Faith building at level 1 | 510 Materials, 310 Food, 200 Wealth | 15 min |
| 4 | Second new age | 3 × Homes at level 3 2 × Farm at level 2 Faith building at level 2 War camp at level 1 Market at level 1 Approval 50+ | 820 Materials, 490 Food, 330 Wealth | 2 h |
| 5 | Second | 4 × Homes at level 4 2 × Farm at level 3 Faith building at level 3 Market at level 2 Guild at level 1 Square at level 1 | 1,300 Materials, 790 Food, 520 Wealth | 4 h |
| 6 | Second | 4 × Homes at level 5 3 × Farm at level 4 Faith building at level 4 Guild at level 2 Healer at level 1 Court at level 1 30 segments of the inner wall ring | 2,100 Materials, 1,300 Food, 840 Wealth | 8 h |
| 7 | Third new age | 5 × Homes at level 6 3 × Farm at level 5 Faith building at level 5 Guild at level 4 Court at level 3 Healer at level 3 Square at level 3 Inner wall ring complete Approval 55+ | 3,400 Materials, 2,000 Food, 1,300 Wealth | 12 h |
| 8 | Third | 6 × Homes at level 7 Faith building at level 6 Guild at level 5 Market at level 5 Hero’s palace at level 1 3 × Tower at level 5 | 5,400 Materials, 3,200 Food, 2,100 Wealth | 16 h |
| 9 | Third | 6 × Homes at level 8 Faith building at level 7 Guild at level 6 Court at level 5 Wonder at level 1 40 segments of the middle wall ring | 8,600 Materials, 5,200 Food, 3,400 Wealth | 20 h |
| 10 | Fourth new age | 7 × Homes at level 9 Faith building at level 8 Guild at level 7 Healer at level 6 Research: the first signature technology Research: the second signature technology Approval 60+ | 14,000 Materials, 8,200 Food, 5,500 Wealth | 1 d |
| 11 | Fourth | 7 × Homes at level 10 Port at level 1 Market at level 8 Faith building at level 9 | 22,000 Materials, 13,000 Food, 8,800 Wealth | 1 d 6 h |
| 12 | Fourth | 8 × Homes at level 10 Guild at level 9 Heavy defence at level 2 Middle wall ring complete | 35,000 Materials, 21,000 Food, 14,000 Wealth | 1 d 12 h |
| 13 | Fifth new age | 8 × Homes at level 11 Faith building at level 10 Court at level 9 Port at level 3 50 segments of the outer wall ring Approval 60+ | 56,000 Materials, 34,000 Food, 23,000 Wealth | 1 d 18 h |
| 14 | Fifth | 8 × Homes at level 12 War council at level 1 2 × Heavy defence at level 3 Guild at level 11 | 90,000 Materials, 54,000 Food, 36,000 Wealth | 2 d |
| 15 | Fifth | 10 × Homes at level 13 Faith building at level 12 War council at level 3 Outer wall ring complete Every wall segment at level 6 | 140,000 Materials, 86,000 Food, 58,000 Wealth | 3 d |
How far you can build
The buildable zone is a square around the town centre that widens each age: 15 tiles across in the first age, 27 tiles across in the second age, 37 tiles across in the third age, 47 tiles across in the fourth age and 53 tiles across in the fifth age.