NAIJA EMPIRESWIKI Play now
Wiki › Cities › Oyo Empire
Oyo Empire in the game

Oyo Empire

Yoruba · Woodland savanna

Play OyoEra I · Before the Flag

StartsEarly 1600s
RulerThe Alaafin
Hero in battleAare Ona Kakanfo
Levels1 to 15

The five ages

  1. 1

    Founding

    c. 1600–1659 · town-centre level 1

    After the Nupe occupation of about 1535 and decades in exile at Igboho, Alaafin Abipa resettles Oyo-Ile. Alaafin Ajagbo creates the office of Aare Ona Kakanfo. Clear the bush, raise compounds and stables, and honour Sango.

  2. 2

    Kingdom

    1659–1730 · town-centre level 4

    The Alaafin rules with the Oyo Mesi, seven councillors led by the Bashorun, and they depose several Alaafins. From 1682 Oyo’s cavalry rides south, and in 1730 Alaafin Ojigi conquers Dahomey.

  3. 3

    Golden age

    1730–1789 · town-centre level 7

    Dahomey pays tribute from 1730. In 1764 Oyo, Dahomey and Akyem beat Asante at Atakpamé. Bashorun Gaha rules behind the throne from 1754 until Alaafin Abiodun breaks his grip in 1774; Abiodun’s reign is remembered for peace and trade.

  4. 4

    Contact

    1789–1837 · town-centre level 10

    Afonja marches on Alaafin Awole in 1796, later makes Ilorin independent, and in 1823 Ilorin joins the Sokoto Caliphate. Dahomey stops paying tribute, Hugh Clapperton visits in 1825, and Oyo-Ile is abandoned in the 1830s.

  5. 5

    The Scramble

    1837–1896 · town-centre level 13

    Alaafin Atiba founds a new capital, Ago d’Oyo. Wars between the Yoruba states last until 1893. Alaafin Adeyemi I signs treaties with Britain in 1888 and 1893, and in 1895 a British force bombards Oyo. Here your defences decide.

People of Oyo

The figures who appear as the city grows, ruled by the Alaafin.

Iyayun

Regent, 1300s

Regent for the boy-king Kori; during his minority “she wore the crown, and put on the royal robes”.

Portrait: fictional depiction

Arugba-ifa

Mother of Alaafin Onigbogi, c. 1500

An Ota woman who urged her son to make Ifá a national faith. The court refused, yet later Alaafins consulted Ifá every fifth day.

Portrait: fictional depiction

Orompoto

Alaafin, 1554–1562

Remembered as the first woman Alaafin. Her horsemen tied leafy branches to their horses’ tails to sweep away the army’s tracks.

Portrait: fictional depiction

Abipa

Alaafin, 1570–1588

Nobles sent men disguised as spirits to haunt Oyo-Ile; hunters unmasked them, and Abipa became “the king who caught ghosts”.

Portrait: fictional depiction

Ajagbo

Alaafin, c. 1600–1659

The first Alaafin to wear the Sesefun crown. He created the Kakanfo and gave the title first to his friend Kokoro Gangan of Iwoye.

Portrait: fictional depiction

Sango

Early Alaafin

An early Alaafin deified as the god of thunder; his colours are red and white.

Portrait: fictional depiction

Abiodun

Alaafin, 1774–1789

He ended Bashorun Gaha’s twenty-year grip in 1774; esusu savings groups are recorded in his reign.

Portrait: fictional depiction

Atiba Atobatele

Alaafin, 1837–1859

He rebuilt the kingdom at a new capital, making Ibadan’s leader the Bashorun and Kurunmi of Ijaye the Kakanfo.

Portrait: fictional depiction

Adeyemi I Alowolodu

Alaafin, 1876–1905

In 1881 he wrote to Lagos asking for help “to settle this unfortunate war”. He was the last independent Alaafin.

Portrait: fictional depiction

Your hero in battle

Aare Ona Kakanfo

Commander of the frontier

Alaafin Ajagbo created the office and gave it first to his friend Kokoro Gangan of Iwoye. The Kakanfo had to go to war every three years and was never made in the capital. Ability: Cavalry charge. The horsemen charge together: +35% damage for 12 seconds.

Portrait: fictional depiction

The council

SeatWho they areSpeaks for
The BashorunHead of the Oyo Mesi, who takes charge when a king diespeople, trade and the treasury
The AkinikuChief of the army in council; the Kakanfo fights from the frontierthe army and Peace
The AlapiniHigh priest of EgungunFaith
The Ona-ile-moleChief Ifá diviner, the king’s chaplainProgress and research
The LagunaRoving ambassador; the Ilari collect the tollsWealth and Unity
The herbalistHealingHealth
The Iya KereKeeper of the king’s treasures and insigniaTrust and counsel from the third age
The Oyo MesiSeven councillors led by the Bashorunwhether you keep the throne

Sign or stand

November 1895. Oyo signed treaties with Britain in 1888 and 1893. Now Captain R. L. Bower arrives from the Lagos Protectorate with soldiers, a field gun and a Maxim gun, and demands that the Alaafin submit to British authority.

SignSubmit, as the treaties require. Alaafin Adeyemi I keeps his throne under British rule, but Unity falls hard for a month.
StandRefuse the demands and face Bower’s column. Hold the palace and history changes.
What really happened (the game tells you at the end)

On 12 November 1895 Bower’s force bombarded Oyo, and by 1896 the kingdom’s independence was over. Adeyemi I stayed Alaafin under British rule until 1905, and in 1906 Yorubaland was merged into Southern Nigeria. Your city rebuilds: the column will come again while you stay in the Scramble.

Raiders and bosses

Who comes for the city in each age. Bosses come once you are into their age. How raids work.

AgeRaidersBoss
First
Founding
The Nupe kingdom’s raidersNone
Second
Kingdom
Raiders from DahomeyNone
Third
Golden age
Raiders from the frontierThe army of Borgu
The Borgu war of 1783
Fourth
Contact
Rebels from the provincesIlorin’s army
The fall of Oyo-Ile, 1830s
Fifth
The Scramble
Dahomey’s raidersCaptain Bower’s column
12 November 1895
then sign or stand

Soldiers

SoldierFrom level
Javelin manInfantry with shields, swords and triple-barbed javelins.2
ArcherOyo’s archers were renowned.3
Eso horsemanCavalry led by the Eso, the seventy officers of the capital. Horsemen scouted, broke weak points and covered retreats.7
MusketeerGuns from the coast. One heavy shot, a long reload.10

Buildings

Every building Oyo can raise, shown as it looks in the middle of the story. What each type does.

People

Family compound

Unlocks at town-centre level 1

Laterite rooms under palm thatch around a courtyard, with a verandah on carved posts. Houses your people.

Herbalist’s house

Unlocks at town-centre level 4

Leaves, roots and bark for fever and wounds. Raises Health. Raiders never touch it.

Ogboni lodge

Unlocks at town-centre level 5

The Ogboni elders judge disputes and bloodshed. Raises Trust and some Peace.

Economy

Yam farm

Unlocks at town-centre level 1

Yam mounds with vines on stakes. Tap the farm when it fills to bring the harvest in.

Woodcutters’ camp

Unlocks at town-centre level 1

Timber from the woodland. Materials.

Laterite pit

Unlocks at town-centre level 2

Red earth for walls. Materials.

Yam barn

Unlocks at town-centre level 1

Racks of tied yams. Raises your Food storage; raiders can take only part of it.

Storehouse

Unlocks at town-centre level 1

Timber and earth under a long thatch. Raises your Materials storage.

Cowrie house

Unlocks at town-centre level 3

Strings of cowries, the money of the empire. Raises your Wealth storage.

Oja-Oba market

Unlocks at town-centre level 3

The king’s market beside the palace: cloth, kola, yams and horses. Wealth, plus a little Unity.

Horse market

Unlocks at town-centre level 10

Horses brought from the north, traded for cloth and kola. A large Wealth producer.

Culture

Sango shrine

Unlocks at town-centre level 1

Red and white for Sango, an early Alaafin deified as the god of thunder, and his axe-shaped thunder-stones. Raises Faith. Raiders never touch it.

Diviners’ house

Unlocks at town-centre level 4

Ifá diviners study for years; they read 16 palm nuts and marks in a bowl dusted with yam flour or camwood. Makes Knowledge and runs research. Raiders never touch it.

Festival ground

Unlocks at town-centre level 4

Open ground for drums, dances and the year’s festivals. Raises Unity.

Kakanfo’s camp

Unlocks at town-centre level 7

The war camp of the Aare Ona Kakanfo, who commands from the frontier. Brings him to your army.

Egungun grove

Unlocks at town-centre level 8

The masqueraders’ house and dancing ground, where the ancestors return in cloth. Heritage for the ladder.

Defence

Watch post

Unlocks at town-centre level 3

Guards with drums at the ward boundaries. Raises Peace.

Archers’ platform

Unlocks at town-centre level 2

Oyo’s famous archers shoot from a raised platform.

City wall

Unlocks at town-centre level 4

Build the earth rampart section by section. Oyo-Ile had three, roughly 7.5, 18 and 28 km long.

City gate

Unlocks at town-centre level 4

A guarded gate where an avenue crosses the rampart.

Musket post

Unlocks at town-centre level 10

Guns from the coast behind a thick earth wall. Hits hard, reloads slowly.

War council

Unlocks at town-centre level 13

The war chiefs plan the city’s defence. Needed to stand against the British.

Army

Cavalry stables

Unlocks at town-centre level 2

Horses from the north, fodder and spear racks. Each level holds more soldiers.

Blacksmiths’ forge

Unlocks at town-centre level 5

Iron for spears, arrowheads and hoes. Raises Progress.

Landmarks

Koso shrine

Unlocks at town-centre level 4

Sango’s shrine at Koso, where the Alaafin is crowned. Unity, Faith and pilgrims’ gifts.

Akesan market

Unlocks at town-centre level 6

A royal market where the king’s wives danced once a year. Unity and trade.

Research

TechnologyBranchEffect
Yam moundsFarmingHeaped mounds drain the soil: +10% Food.
Yam barnsFarmingTied yams keep for months: +15% Food storage.
Guinea corn and beansFarmingMore crops in the savanna: +15% Food.
Maize and cassavaFarmingNew crops from the coast trade: +20% Food.
Laterite wallsBuildingRed earth sets hard: builds 8% faster.
Carved postsBuildingCarvers’ posts carry wider roofs: buildings +10% sturdier.
Builders’ guildBuildingGuild builders cut costs by 8%.
Master buildersBuildingThe palace builders train the wards: builds 10% faster.
Iron arrowheadsDefenceThe forge arms the archers: +8% damage.
Archery drillDefenceFaster, steadier volleys: towers +12% damage.
Horses from the northDefenceBetter mounts for the cavalry: +12% unit health.
Guns from the coastDefenceFirearms for towers and troops: +12% damage.
Cowrie standardTradeOne money for the whole empire: +10% Wealth.
Esusu savingsTradeRotating savings clubs lend to traders: +12% Wealth.
The coast roadsTradeCloth and kola south, horses north: +20% Wealth.
Apprentice divinersLearningMore students for the diviners: +15% Knowledge.
The 256 oduLearningIfá’s verses memorised in full: research 15% faster.
Court historiansLearningThe palace remembers the Alaafins: +20% Knowledge.
Festival calendarHeritageA year of festivals for the Alaafin and Sango: Faith and Unity rise.
The IlariHeritageHundreds of palace officials, as many women as men, carry the king’s word: Heritage.
Carvers’ workshopsHeritageDoors and posts for every great compound: Heritage.
Ifá divination signatureHeritageSignature tech. The diviners forecast raids: Knowledge and Progress.
The horse trade signatureDefenceSignature tech. A steady supply of horses: city walls and posts 25% stronger.

Did you know?

Play Oyo