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Port Harcourt in the game

Port Harcourt

Oil and gas · Creeks and mangroves on the Bonny River

Play Port HarcourtEra IV · Naija Now

Starts2023
RulerThe Governor
Hero in battleHelicopter gunship
Levels1 to 15

The five ages

  1. 1

    Crisis

    2023 · town-centre level 1

    The fuel subsidy is gone and the naira floats. Soot from illegal refining has darkened the sky since 2016, pipelines are tapped in the creeks, and the young are leaving. Start from the basics: homes, markets, power and order.

  2. 2

    Recovery

    2024–2027 · town-centre level 4

    Clean the air, guard the pipelines and give the creeks real work: modular refineries, fish farms and the port at Onne.

  3. 3

    Boom

    2027–2032 · town-centre level 7

    Gas powers the city and its factories, gas ships leave Bonny for the world, and the Garden City grows green again.

  4. 4

    Energy capital

    2032–2040 · town-centre level 10

    Towers rise along the Bonny River, and the city sells clean power to the whole coast.

  5. 5

    World stage

    2040s · town-centre level 13

    Summits, a seat at the table and rockets on the pad. The Garden City’s economy outgrows whole countries.

People of Port Harcourt

The figures who appear as the city grows, run by the Governor.

The Governor

That is you

Four years to turn the city around, then the voters decide.

The fishermen of the creeks

The Delta’s first economy

They know every channel, and every spill hits them first.

Portrait: fictional depiction

The Mile 1 traders

The city’s market

Their associations can make or break a policy in a week.

Portrait: fictional depiction

Your hero in battle

Helicopter gunship

Air cover

Flies over walls straight to the fight. Ability: Air cover. Every unit nearby fights harder: +35% damage for 12 seconds.

The council

SeatWho they areSpeaks for
Commissioner for FinanceThe treasury and the economypeople, trade and the treasury
Commissioner of PoliceSecuritythe police, the army and Peace
Adviser on religious affairsChurches and mosquesFaith and faith balance
Commissioner for EducationSchools and universitiesProgress and research
Commissioner for CommerceMarkets and investorsWealth and Unity
Commissioner for HealthHospitalsHealth
Commissioner for EnergyPower and fuelthe grid
The House of AssemblyLawmakersimpeachment, and whether you keep office

Raiders and bosses

Who comes for the city in each age. Bosses come once you are into their age. How raids work.

AgeRaidersBoss
First
Crisis
Armed robbersNone
Second
Recovery
Area boys’ gangsNone
Third
Boom
Kidnap gangsPirates from the creeks
A raid from the water
Fourth
Energy capital
MilitantsNone
Fifth
World stage
Armed militiaA border incursion
Unnamed troops cross the border

Soldiers

SoldierFrom level
Police officerRiot police with shields and batons.2
SoldierInfantry with rifles.3
Armoured carHard to stop and slow to fall.7
MarksmanOne heavy shot from far away.10

Buildings

Every building Port Harcourt can raise, shown as it looks in the middle of the story. What each type does.

People

Housing estate

Unlocks at town-centre level 1

From face-me-I-face-you blocks to towers. Houses your people.

Hospital

Unlocks at town-centre level 4

Raises Health, and healthy workers produce more. Raiders never touch it.

High Court

Unlocks at town-centre level 5

Raises Trust and some Peace. Low Trust lets officials skim taxes.

Economy

Agro farm

Unlocks at town-centre level 1

Mechanised farming and food processing. Tap it when it fills.

Cement works

Unlocks at town-centre level 1

Cement for every building site in the city. Materials.

Steel works

Unlocks at town-centre level 2

Iron rods and steel frames. Materials.

Cold store

Unlocks at town-centre level 1

Refrigerated food storage. Raises your Food storage.

Warehouse

Unlocks at town-centre level 1

Containers and building stock. Raises your Materials storage.

Bank

Unlocks at town-centre level 3

Raises how much Wealth you can keep.

Market

Unlocks at town-centre level 3

Umbrella stalls that grow into malls. Wealth, plus a little Unity.

Power station

Unlocks at town-centre level 1

Gas turbines, then solar fields. Every building draws power; when supply runs short, generators come on and output, Health and Unity suffer.

Port

Unlocks at town-centre level 10

Ships and barges on the Bonny River, as since the first coal shipments. A large Wealth producer. Must touch the water.

Culture

Church

Unlocks at town-centre level 1

Raises Faith. Keep churches and mosques in balance: if one far outnumbers the other, Unity falls. Raiders never touch it.

Mosque

Unlocks at town-centre level 1

Raises Faith. Keep mosques and churches in balance: if one far outnumbers the other, Unity falls. Raiders never touch it.

University

Unlocks at town-centre level 4

Lecture halls that grow into a tech campus. Makes Knowledge and runs research. Raiders never touch it.

Stadium

Unlocks at town-centre level 4

Match days and concerts. Raises Unity. A big enough stadium can host the Africa Cup of Nations.

Air base

Unlocks at town-centre level 7

A helipad and hangar. Brings the helicopter gunship to your forces.

The old railway station

Unlocks at town-centre level 8

The city was founded in 1912 at the end of the Eastern Line, built to carry Enugu’s coal to the sea. Heritage for the ladder.

Defence

Police station

Unlocks at town-centre level 3

Raises Peace and keeps robbers off the streets.

Security post

Unlocks at town-centre level 2

A floodlit post behind sandbags that fires on attackers.

Security wall

Unlocks at town-centre level 4

Concrete walls with razor wire and cameras, section by section.

Checkpoint

Unlocks at town-centre level 4

A manned barrier where an avenue crosses the security wall.

Armoured unit

Unlocks at town-centre level 10

Armoured vehicles behind sandbags. Hits hard, reloads slowly.

Space centre

Unlocks at town-centre level 13

Level 1 launches a satellite, level 3 flies an astronaut, level 5 lands on the Moon.

Army

Army barracks

Unlocks at town-centre level 2

Each level holds more soldiers.

Industrial park

Unlocks at town-centre level 5

Factories and workshops. Raises Progress.

Landmarks

Isaac Boro Park

Unlocks at town-centre level 4

A green park in the Garden City, named after the Ijaw leader Isaac Adaka Boro. Unity, Health and visitors.

Port Harcourt Pleasure Park

Unlocks at town-centre level 6

Opened in May 2017: a lake with pedal boats, a climbing tower, mini golf and a cinema. Unity and visitors.

Bonny LNG

Unlocks at town-centre level 11

Gas trains, storage tanks and a jetty for gas ships. Nigeria LNG’s first cargo left Bonny Island on 9 October 1999. Wealth and Progress. Must touch the water.

Port Harcourt Tourist Beach

Unlocks at town-centre level 7

Sand, music, suya and fish by the water. Unity, Health and visitors. Must touch the water.

Delta Sky Needle

Unlocks at town-centre level 13

A future project: a kilometre-tall tower with a glowing observation ring, taller than anything on Earth today. The world comes to look.

Creek Arcology

Unlocks at town-centre level 14

A future project: a stepped city in a single building, with farms, schools and homes for 100,000 people on its terraces.

Solar Crown

Unlocks at town-centre level 15

A future project: a ring of solar parks and gardens held high above the city on white pillars. Clean power for the Delta.

Research

TechnologyBranchEffect
Improved seedFarmingBetter seed and fertiliser: +10% Food.
Cold chainsFarmingLess food spoils on the way: +15% Food storage.
IrrigationFarmingYear-round farming: +15% Food.
Agro-processingFarmingMore value from every harvest: +20% Food.
Building codesBuildingFewer collapses, faster approvals: builds 8% faster.
Steel framesBuildingTaller and stronger: buildings +10% sturdier.
Local cementBuildingCheaper materials: builds cost 8% less.
Prefab towersBuildingFactory-built floors: builds 10% faster.
Police trainingDefenceBetter trained officers: +8% damage.
CCTV networkDefenceCameras on every post: posts +12% damage.
Body armourDefenceBetter protection: +12% unit health.
DronesDefenceEyes in the sky: +12% damage.
Instant paymentsTradeTransfers in seconds: +10% Wealth.
Ease of businessTradeFewer forms and fees: +12% Wealth.
Free trade zoneTradeInvestors and exporters move in: +20% Wealth.
Teacher trainingLearningBetter teachers: +15% Knowledge.
Tech hubsLearningCoders and start-ups: research 15% faster.
Research labsLearningUniversities that invent: +20% Knowledge.
Festival calendarHeritageConcerts, carnivals and festivals: Faith and Unity rise.
Nollywood studiosHeritageFilms for the whole continent: Heritage.
Afrobeats on the world stageHeritageThe city’s sound goes global: Heritage.
Fintech signatureHeritageSignature tech. Money moves by phone: Knowledge and Progress.
Urban rail signatureDefenceSignature tech. Trains link the districts: walls and posts 25% stronger.

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