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Warri in the game

Warri

Oil and steel · Creeks of the Warri River

Play WarriEra III · Khaki to Agbada

Starts1999
RulerThe Council chairman
Hero in battleHelicopter gunship
Levels1 to 12

The five ages

  1. 1

    Democracy returns

    1999–2000 · town-centre level 1

    Civilian rule returns in May 1999. Warri, the oil town on the Warri River, is proud of its refinery, opened in 1978, and the steel works at Aladja, opened in 1982, but both run far below what they were built for, and fighting between communities has shaken the city since 1997.

  2. 2

    Lines open

    2001–2004 · town-centre level 4

    Mobile phones arrive in 2001. Make peace between the city’s quarters, mend the refinery and keep the port open.

  3. 3

    The creek war

    2005–2007 · town-centre level 7

    From 2006 armed militants in the creeks attack oil installations, and kidnappers prey on oil workers.

  4. 4

    The amnesty

    2008–2010 · town-centre level 10

    The amnesty of 2009 brings calm to the creeks, and the city looks to its refinery and port again.

  5. 5

    Naija Now

    2010s · town-centre level 13 (beyond this era)

    The story continues in Naija Now.

People of Warri

The figures who appear as the city grows, run by the Council chairman.

The Council chairman

That is you

A term to bring peace and work to the oil town.

The refinery engineers

The Warri refinery

They keep old machines running on skill and spare parts.

Portrait: fictional depiction

The river traders

The waterfront

Their boats carry goods to every creek town.

Portrait: fictional depiction

Your hero in battle

Helicopter gunship

Air cover

Flies over walls straight to the fight. Ability: Air cover. Every unit nearby fights harder: +35% damage for 12 seconds.

The council

SeatWho they areSpeaks for
The council treasurerThe moneypeople, trade and the treasury
The divisional police officerSecuritythe police and Peace
Adviser on religious affairsChurches and mosquesFaith and faith balance
The education secretarySchools and trainingProgress and research
The market leadersThe Warri traders’ unionWealth and Unity
The health secretaryClinics and hospitalsHealth
The power adviserPower and fuelthe grid
The legislative councilCouncillorswhether you keep office

Raiders and bosses

Who comes for the city in each age. Bosses come once you are into their age. How raids work.

AgeRaidersBoss
First
Democracy returns
Armed robbersNone
Second
Lines open
Pipeline vandalsNone
Third
The creek war
Kidnap gangsKidnappers on the waterfront
Oil workers taken from their homes
Fourth
The amnesty
MilitantsMilitants from the creeks
Gunboats come up the river
Fifth
Naija Now
Cult gangsNone

Soldiers

SoldierFrom level
Police officerRiot police with shields and batons.2
SoldierInfantry with rifles.3
Armoured carHard to stop and slow to fall.7
MarksmanOne heavy shot from far away.10

Buildings

Every building Warri can raise, shown as it looks in the middle of the story. What each type does.

People

Housing estate

Unlocks at town-centre level 1

From face-me-I-face-you blocks to towers. Houses your people.

Hospital

Unlocks at town-centre level 4

Raises Health, and healthy workers produce more. Raiders never touch it.

High Court

Unlocks at town-centre level 5

Raises Trust and some Peace. Low Trust lets officials skim taxes.

Economy

Agro farm

Unlocks at town-centre level 1

Mechanised farming and food processing. Tap it when it fills.

Cement works

Unlocks at town-centre level 1

Cement for every building site in the city. Materials.

Steel works

Unlocks at town-centre level 2

Iron rods and steel frames. Materials.

Cold store

Unlocks at town-centre level 1

Refrigerated food storage. Raises your Food storage.

Warehouse

Unlocks at town-centre level 1

Containers and building stock. Raises your Materials storage.

Bank

Unlocks at town-centre level 3

Raises how much Wealth you can keep.

Market

Unlocks at town-centre level 3

Umbrella stalls that grow into malls. Wealth, plus a little Unity.

NEPA power station

Unlocks at town-centre level 1

The national grid’s local station. When it fails, NEPA has “taken light” and the generators start. Every building draws power.

Warri port

Unlocks at town-centre level 10

Ships load on the Warri River. A large Wealth producer. Must touch the water.

Culture

Church

Unlocks at town-centre level 1

Raises Faith. Keep churches and mosques in balance: if one far outnumbers the other, Unity falls. Raiders never touch it.

Mosque

Unlocks at town-centre level 1

Raises Faith. Keep mosques and churches in balance: if one far outnumbers the other, Unity falls. Raiders never touch it.

University

Unlocks at town-centre level 4

Lecture halls that grow into a tech campus. Makes Knowledge and runs research. Raiders never touch it.

Stadium

Unlocks at town-centre level 4

Match days and concerts. Raises Unity. A big enough stadium can host the Africa Cup of Nations.

Air base

Unlocks at town-centre level 7

A helipad and hangar. Brings the helicopter gunship to your forces.

Delta Steel at Aladja

Unlocks at town-centre level 8

A steel works built to make a million tonnes a year, opened in 1982. Heritage for the ladder.

Defence

Police station

Unlocks at town-centre level 3

Raises Peace and keeps robbers off the streets.

Security post

Unlocks at town-centre level 2

A floodlit post behind sandbags that fires on attackers.

Security wall

Unlocks at town-centre level 4

Concrete walls with razor wire and cameras, section by section.

Checkpoint

Unlocks at town-centre level 4

A manned barrier where an avenue crosses the security wall.

Armoured unit

Unlocks at town-centre level 10

Armoured vehicles behind sandbags. Hits hard, reloads slowly.

Army

Army barracks

Unlocks at town-centre level 2

Each level holds more soldiers.

Industrial park

Unlocks at town-centre level 5

Factories and workshops. Raises Progress.

Landmarks

Warri refinery

Unlocks at town-centre level 4

Opened in 1978, built to refine 125,000 barrels a day. Wealth and Progress.

Petroleum Training Institute

Unlocks at town-centre level 6

Founded at Effurun in 1972 to train the oil industry’s engineers and technicians. Progress and research.

The waterfront

Unlocks at town-centre level 7

Houses on stilts, jetties and fishing canoes along the Warri River. Unity and visitors. Must touch the water.

Research

TechnologyBranchEffect
Improved seedFarmingBetter seed and fertiliser: +10% Food.
Cold chainsFarmingLess food spoils on the way: +15% Food storage.
IrrigationFarmingYear-round farming: +15% Food.
Agro-processingFarmingMore value from every harvest: +20% Food.
Building codesBuildingFewer collapses, faster approvals: builds 8% faster.
Steel framesBuildingTaller and stronger: buildings +10% sturdier.
Local cementBuildingCheaper materials: builds cost 8% less.
Prefab towersBuildingFactory-built floors: builds 10% faster.
Police trainingDefenceBetter trained officers: +8% damage.
CCTV networkDefenceCameras on every post: posts +12% damage.
Body armourDefenceBetter protection: +12% unit health.
DronesDefenceEyes in the sky: +12% damage.
Instant paymentsTradeTransfers in seconds: +10% Wealth.
Ease of businessTradeFewer forms and fees: +12% Wealth.
Free trade zoneTradeInvestors and exporters move in: +20% Wealth.
Teacher trainingLearningBetter teachers: +15% Knowledge.
Tech hubsLearningCoders and start-ups: research 15% faster.
Research labsLearningUniversities that invent: +20% Knowledge.
Festival calendarHeritageConcerts, carnivals and festivals: Faith and Unity rise.
Nollywood studiosHeritageFilms for the whole continent: Heritage.
Afrobeats on the world stageHeritageThe city’s sound goes global: Heritage.
Fintech signatureHeritageSignature tech. Money moves by phone: Knowledge and Progress.
Urban rail signatureDefenceSignature tech. Trains link the districts: walls and posts 25% stronger.

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