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Kanem–Bornu in the game

Kanem–Bornu

Kanuri · Sahel on the Yobe River, west of Lake Chad

Play BornuEra I · Before the Flag

Startsc. 1472
RulerThe Mai
Hero in battleThe Kaigama
Levels1 to 15

The five ages

  1. 1

    Ngazargamu

    c. 1472–1560 · town-centre level 1

    Driven out of Kanem, east of Lake Chad, around 1380, the Sayfawa kings settle in Bornu to the west. Around 1472 Mai Ali Gaji founds a permanent capital, Birni Ngazargamu, on the Yobe River. Raise its wall, its mosques and its stables.

  2. 2

    Idris Alooma

    1560–1603 · town-centre level 4

    Mai Idris Alooma takes Bornu to the height of its power. In the 1570s the Ottoman sultan sends muskets and Turkish trainers; the army adds camel troops, fortified camps and ferries to cross the rivers.

  3. 3

    The salt road

    1603–1808 · town-centre level 7

    Bornu grows rich on the Sahara trade: salt by the thousand tons, cloth and captives go north, and horses and copper come south. Its mallams teach the Qur’an and the law, and their villages pay no tax.

  4. 4

    Al-Kanemi

    1808–1893 · town-centre level 10

    In 1808 Fulani armies take and destroy Ngazargamu. A scholar and soldier, Muhammad al-Amin al-Kanemi, rallies Bornu, wins near Ngala and becomes its real master; in 1814 he founds a new capital at Kukawa. In 1846 the old line of the mais comes to an end, and his son rules alone.

  5. 5

    The Scramble

    1893–1902 · town-centre level 13

    In 1893 Rabih az-Zubayr, a warlord from the Sudan, conquers Bornu and burns Kukawa. The French kill him at Kousséri on 22 April 1900, and in 1902 British columns march into western Bornu. Here your defences decide.

People of Bornu

The figures who appear as the city grows, ruled by the Mai.

Umar I Idrismi

Mai, c. 1380

He led the Sayfawa from Kanem, east of Lake Chad, to Bornu in the west.

Portrait: fictional depiction

Ali Gaji

Mai, c. 1472

He founded Birni Ngazargamu, the capital for more than three centuries.

Portrait: fictional depiction

Idris Alooma

Mai, late 16th century

He brought in muskets and Turkish trainers, camel troops and fortified camps.

Portrait: fictional depiction

The Kaigamas

Commanders of the army

Often men of slave birth who rose by their deeds; a beaten Kaigama could lose his post.

Portrait: fictional depiction

The mallams

Scholars

They taught the Qur’an and the law in villages that paid no tax.

Portrait: fictional depiction

Ahmad Alimi

Mai in 1808

He was the Mai when Ngazargamu fell.

Portrait: fictional depiction

Muhammad al-Amin al-Kanemi

Scholar and soldier

He saved Bornu after 1808 and founded Kukawa in 1814.

Portrait: fictional depiction

Umar, son of al-Kanemi

Ruler of Bornu

In his time the old line of the mais came to an end, in 1846.

Portrait: fictional depiction

Abubakar Garbai

Shehu from 1902

He made terms with the British and founded Yerwa, today’s Maiduguri, in 1907.

Portrait: fictional depiction

Your hero in battle

The Kaigama

Commander of the army

Bornu’s highest general, often a man of slave birth who rose by his deeds. He leads the armoured cavalry. Ability: Cavalry charge. The horsemen charge together: +35% damage for 12 seconds.

Portrait: fictional depiction

The council

SeatWho they areSpeaks for
The GaladimaGovernor of the western provincespeople, trade and the treasury
The KaigamaCommander of the armythe army and Peace
The ImamLeads the prayers at the great mosqueFaith
The mallamsScholars and teachers of the lawProgress and research
The salt merchantsThey run the caravansWealth and Unity
The healerRemediesHealth
The MagiraThe queen mother, with her own lands and courtthe palace and the succession
The council of stateTwelve royal, religious and military notableswhether you keep the throne

Sign or stand

1902. Rabih is dead, and a British column marches into western Bornu. Its officers offer to recognise the Shehu as ruler of the country, under British protection and a British Resident.

SignAccept, as the Shehu did. He keeps his title and his court, but the Resident has the last word, and Unity falls hard for a month.
StandRefuse, and send out the armoured cavalry. History went the other way; here your defences decide.
What really happened (the game tells you at the end)

In 1902 Shehu Abubakar Garbai accepted British protection and was recognised as ruler of British Bornu. In 1907 he founded a new capital, Yerwa, which grew into Maiduguri. Your city rebuilds: the column will come again while you stay in the Scramble.

Raiders and bosses

Who comes for the city in each age. Bosses come once you are into their age. How raids work.

AgeRaidersBoss
First
Ngazargamu
Desert raidersNone
Second
Idris Alooma
Bulala war bandsThe Bulala war
The old enemy from Kanem
Third
The salt road
Raiders from the desert edgeNone
Fourth
Al-Kanemi
Fulani armiesThe fall of Ngazargamu
1808
Fifth
The Scramble
Rabih’s soldiersThe British column
1902
then sign or stand

Soldiers

SoldierFrom level
SpearmanFoot soldiers with spear and hide shield.2
BowmanArchers who shoot from behind the spears.3
Armoured horsemanHeavy cavalry in quilted armour and mail, on horses from the north.7
MusketeerMuskets came to Bornu with Turkish trainers in the 1570s. One heavy shot, a long reload.10

Buildings

Every building Bornu can raise, shown as it looks in the middle of the story. What each type does.

People

Kanuri compound

Unlocks at town-centre level 1

Round houses of mud and grass under cones of thatch, inside a fence of woven mats; the rich build square houses of mud brick. Houses your people.

Healer’s house

Unlocks at town-centre level 4

Herbs, roots and remedies for fever and wounds. Raises Health. Raiders never touch it.

Qadi’s court

Unlocks at town-centre level 5

The judge rules by the Maliki law. Raises Trust and some Peace.

Economy

Millet field

Unlocks at town-centre level 1

Millet and sorghum on the plains, beans between the rows. Tap the field when it fills to bring the harvest in.

Acacia cutters

Unlocks at town-centre level 1

Hard acacia wood for beams, spears and fires. Materials.

Brick kiln

Unlocks at town-centre level 2

Clay fired into bricks, rare in the Sahel: Ngazargamu had buildings of fired brick. Materials.

Granary

Unlocks at town-centre level 1

Tall clay granaries on stone feet. Raises your Food storage; raiders can take only part of it.

Storehouse

Unlocks at town-centre level 1

Timber, hides and salt under a flat mud roof. Raises your Materials storage.

Treasury

Unlocks at town-centre level 3

Strips of cotton cloth, copper, silver and cowries all served as money. Raises your Wealth storage.

Market

Unlocks at town-centre level 3

Salt, natron, cloth, horses and grain. Wealth, plus a little Unity.

Ferry landing

Unlocks at town-centre level 10

Ferries carry the army and the caravans over the Yobe. A large Wealth producer. Must touch the water.

Culture

Mosque

Unlocks at town-centre level 1

Bornu’s kings had been Muslim since the 11th century. Raises Faith. Raiders never touch it.

Qur’an school

Unlocks at town-centre level 4

The mallams teach the Qur’an, the law and the sciences. Makes Knowledge and runs research. Raiders never touch it.

Parade ground

Unlocks at town-centre level 4

Where the cavalry parades on feast days. Raises Unity.

The Kaigama’s house

Unlocks at town-centre level 7

Home of the commander of the army. Brings him to your forces.

The brick palace

Unlocks at town-centre level 8

The palace of fired brick at the heart of Ngazargamu; the ruins of the city still stand near Geidam. Heritage for the ladder.

Defence

Watch post

Unlocks at town-centre level 3

Night guards on the city’s lanes. Raises Peace.

Archers’ tower

Unlocks at town-centre level 2

Bowmen on a mud-brick tower over the wall.

City wall

Unlocks at town-centre level 4

A great earth wall round the city, raised section by section.

City gate

Unlocks at town-centre level 4

A guarded gate where an avenue passes the wall.

Musketeers’ post

Unlocks at town-centre level 10

Musketeers trained in the Turkish way. Hits hard, reloads slowly.

War council

Unlocks at town-centre level 13

The council of state plans the city’s defence. Needed to stand in 1902.

Army

Cavalry stables

Unlocks at town-centre level 2

Horses from the north, and the men who ride them. Each level holds more soldiers.

Armourers’ forge

Unlocks at town-centre level 5

Spears, swords and coats of mail for the horsemen. Raises Progress.

Landmarks

The salt caravan yard

Unlocks at town-centre level 4

Camels unload cones of salt from the desert, and caravans gather for the long road north. Wealth and visitors.

Lake Chad fishing camp

Unlocks at town-centre level 6

Reed boats and fish traps on the shallow lake, the heart of the old empire. Food, Unity and visitors.

Research

TechnologyBranchEffect
Millet and sorghumFarmingHardy grains for a dry land: +10% Food.
Clay granariesFarmingGrain keeps for years: +15% Food storage.
Fish from the lakeFarmingDried fish from Lake Chad: +15% Food.
Wells and shadufsFarmingWater lifted to the fields in the dry season: +20% Food.
Mud brickBuildingBricks dried in the sun: builds 8% faster.
Fired brickBuildingBricks from the kiln, rare in the Sahel: buildings +10% sturdier.
Builders’ guildBuildingGuild builders cut costs by 8%.
Fortified campsBuildingIdris Alooma’s army builds walled camps fast: builds 10% faster.
Iron spearheadsDefenceBetter weapons from the forge: +8% damage.
Archers on the wallsDefenceFaster, steadier volleys: towers +12% damage.
Quilted armourDefenceThick quilted coats for horse and rider: +12% unit health.
Turkish musketsDefenceFirearms and trainers from the Ottoman sultan: +12% damage.
Cloth moneyTradeStrips of cotton cloth that every market takes: +10% Wealth.
The salt tradeTradeThousands of tons of salt a year: +12% Wealth.
The road to TripoliTradeCaravans across the Sahara: +20% Wealth.
Arabic lettersLearningScribes write the court’s letters and records: +15% Knowledge.
Mallam villagesLearningScholars’ villages that pay no tax: research 15% faster.
Scholars from abroadLearningTeachers from North Africa and Egypt: +20% Knowledge.
Festival calendarHeritageThe great feasts of the year: Faith and Unity rise.
The chroniclesHeritageThe court’s scribes record the reigns of the mais: Heritage.
The cavalry paradesHeritageHorsemen in mail and bright cloth: Heritage.
Camel troops signatureHeritageSignature tech. Idris Alooma’s camel corps carries the army’s supplies: Progress and Trust.
The great wall signatureDefenceSignature tech. Ngazargamu’s wall ran about 6.6 km round the city: walls 25% stronger.

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